For context : have no idea how they found about it, but I love that they are illuminating indie games. And VICE.com has 12 million monthly readers. This is insane for me , because for a long time I was struggling for the game to be noticed. (If you want to follow how development of the game is going, a simple wishlist on Steam will be well appreciated.
Congratulations, you’ve earned it.
As always, @[email protected] got the mods express authorization to promote his game as soon as his post are not meme and he does not excessively promote his game (aka spam it). One or two post a month are fine, as long as they are not direct link to his game with the text being copy-pasted from the Steam page.
Anyone wanting to do the same can DM the mods.
Reddit mods should learn a thing or two from you : )
“Posting about a game on game related sub? HOW DARE YOU?”
It’s cool you guys allow it. I find banning self-promotion is such a stupid rule for a games community. It’s cool seeing people make games, too!
Rule 3 is about “excessive” self-promotion. Self-promotion is allowed, spamming is not.
I understand it isn’t verry clear (I’m working on that), but as a mod, I usually do not remove if the following conditions are met :
- OP do not spam his game, once every 2 weeks is fine, once every two day is not.
- OP post objective is to spark a constructive discussion around said game. Good post forms are :
- A video trailer that accurently depict gameplay (to filter those low-effort games whose trailers are 100% cinematics)
- A text post that talk about the game without being just a steam description.
- OP ask for mods permission to advertise his game. @[email protected] (sorry for the ping 😋) didn’t at first, got removed, but was nice enough to ask the mod about it, thank to what we found this arrangement.
- OP engages in the conversations. Those 1 day account that post their games, never to be seen again, will be removed without mercy.
All those implicit rules helps to keep this community free of advertisements for low-effort cash-grab games, and preserve everyone enjoyment of this community.
Windows only - no interest.
Linux users: Gaming on Linux is great, with Proton we don’t even care if a game isn’t developed for Linux specifically!
Also Linux users: You’re not developing a Linux version, I don’t give a crap about your game.
My point is Windows is an ecosystem enabling totalitarian regimes and exposes all user privacy to corporations. Developing anything for Windows-only strengthens that ecosystem and is thereby anti-humanity, antidemocratic and just overall an awful decision.
I’ve been a Linux user for over a decade. Do you just not know that Proton and WINE exist? They work extremely well nowadays. It’s not like it was 10 years ago before DXVK released.
see my other comment
I played the demo on linux and it ran without any problems
see my other comment