I’m pretty resistant to old games being… well, old so that’s rarely a problem for me. But yeah, it sucks when that happens.
Don’t Think, Just Jam
I started a screenshot album for my virtual adventures. Check it out if you’d like.
- 10 Posts
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Things like this make me feel less bad about my backlog - got plenty of things to play while waiting for a price drop!
It probably happened way earlier for me as well to be honest, I’m just mainly into older and indie games so I don’t really pay attention to new (mainstream) releases. Seeing this was a bit of reality check.
Man, I appreciate this happened but seeing the price all I can do is chuckle and move on since this thing is almost 3x the reasonable price in my local currency. Never expected to get priced out of AAA gaming but here we are.
Still, nice catch for GOG. I hope this is a good sign for the future.
Essence_of_Meh@lemmy.worldto
Games@lemmy.world•Ghost in the Shell – 1997 Developer Interview - shmuplations.comEnglish
4·2 months agoI played through the whole thing like 3 years ago, I think. It’s simple but really fun, especially after getting used to the controls - camera can get a bit disorienting at times though. Worth trying out if you’re a fan of arcade style action games.
Thanks for sharing, it was an interesting read!
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Technology@lemmy.world•A ‘demoralizing' trend has computer science grads out of work — even minimum wage jobs. Are 6-figure tech careers over?English
5·2 months ago(…) I never once worked anywhere that there was a glut of jobs and “not enough bodies” to fill them.
I have. My first job wasn’t the worst at this but it happened to some extent. My last company had such a huge disparity between work and employees that every single one of their IT projects (dunno about the rest) was in constant state of delays, hotfixing and putting out fires. Things were so bad people were moved between projects on daily basis and at one point management decided to throw everyone in the department (including folks who just joined the company and newbies with little to no programming experience) to triage one of them.
That’s not to mention poaching team members from projects they promised more bodies to (only informing the client about the latter decision) and many other issues. They absolutely needed more people but the way the company is run does little to help with that.
The worst party? They’re still growing as a company while their burnout rate stays unchanged. So yeah, it’s a thing.
Not that I was making or watching those but the requirement itself is definitely something I want nothing to do with. Thanks for reminding me to delete my account, I’ve been meaning to do so for months now but always forgot to. One more thing off the list.
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Games@lemmy.world•New article says #StarCitizen will release in 2027-2028, we contacted the author to ask for clarification on the source and he quoted Chris Roberts himself as saying "1 or 2 Y probably after S42"English
9·3 months agoI think Chris should just go back to… well, whatever he’s doing these days and not talk to the press until either of the games finally releases. There were so many promises, dates and pledges that nothing he says has any value at this point. Not to mention the delusions in some of the things he says here.
Let the games do the talking and just watch from sidelines until then, please.
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Games@lemmy.world•Unbeatable | Official Release Date Trailer (Nov 6)English
2·3 months agoMan, I’ve been waiting for this since the [white label] demo four years ago. Can’t believe it’s almost finally here. AND it had an updated demo all this time?! I know what I’m doing tonight.
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Games@lemmy.world•It's Time We Talked about Disco Elysium, Again - People Make GamesEnglish
3·3 months agoYeah, it’s a shame they only got one side of the story for this one. I was hoping there’d be a bit more when I wrote my initial comment but they pretty much focused on Argo’s and Dora’s perspective. I understand why (not much new stuff happened in terms of the whole picture, not everyone wanted to talk as can be seen with the limited responses Chris received) but I think waiting a bit longer and seeing how things turned out for everyone involved would be a better idea.
There were some interesting new details there but overall it didn’t really feel like the amount or weight of material worth making another documentary about at this point.
Essence_of_Meh@lemmy.worldto
Games@lemmy.world•It's Time We Talked about Disco Elysium, Again - People Make GamesEnglish
19·3 months agoThe first 20 minutes are about acknowledging and discussing the criticism of the original documentary which is a welcome addition. While I didn’t have as many issues with that as some, it wasn’t perfect and it’s good to know that Chris and the team are aware of what could be improved in the future.
It’s a pretty interesting video so far (haven’t finished it yet) and clarifies some things left unsaid in the first one, on top of bringing new topics that came up since. Seems like a really good follow-up.
Essence_of_Meh@lemmy.worldto
Games@lemmy.world•GOG and game publishers launch FreedomToBuy.games to raise awareness on censorship in gaming – GOG PressroomEnglish
14·4 months agoOh absolutely, that’s as much (if not more) of a reason for them keeping quiet. No big company will willingly jump into the pit against payment processors, there’s way too much to lose.
Essence_of_Meh@lemmy.worldto
Games@lemmy.world•GOG and game publishers launch FreedomToBuy.games to raise awareness on censorship in gaming – GOG PressroomEnglish
32·4 months agoI mean, Valve’s silence isn’t really surprising to be honest. They generally tend to keep quiet and let things go away on their own whenever possible. I’d be more surprised if the came out in force on this issue.
They did respond to the recent claim by Mastercard about them not being responsible for this recent mess - that’s something, I guess? Here is a Kotaku article (don’t kill me, that’s the source I have for this) and here is the relevant part:
“Mastercard did not communicate with Valve directly, despite our request to do so,” Valve’s statement sent over email to Kotaku reads. “Mastercard communicated with payment processors and their acquiring banks. Payment processors communicated this with Valve, and we replied by outlining Steam’s policy since 2018 of attempting to distribute games that are legal for distribution. Payment processors rejected this, and specifically cited Mastercard’s Rule 5.12.7 and risk to the Mastercard brand.”
There’s a bit more in the linked article but that’s pretty much the gist of it.
Essence_of_Meh@lemmy.worldto
Games@lemmy.world•GOG and game publishers launch FreedomToBuy.games to raise awareness on censorship in gaming – GOG PressroomEnglish
74·4 months agoMan, I really appreciate GOG. They’re not perfect and, as with all corporations, one shouldn’t take them completely at face value but their approach to game preservation, DRM and stuff like this are the reasons why I keep them as my primary choice for purchases whenever possible.
Is it a relatively cheap PR stunt? Maybe. Probably. It’s still more than any other store did or said in regards to the recent events. Might as well grab some free publicity.
Essence_of_Meh@lemmy.worldto
Technology@lemmy.world•Rule34 blocked the UK entirely rather than comply due to the new law.English
2·4 months agoMost likely, or maybe someone will try to use this to score some easy points with more online conscious voters. Probably not but one can dream.
Essence_of_Meh@lemmy.worldto
Technology@lemmy.world•Rule34 blocked the UK entirely rather than comply due to the new law.English
66·4 months agoThere’s a UK Parliament petition to repeal the Online Safety act. There’s no guarantee it’ll do anything but might be worth a try for anyone in the UK.
Essence_of_Meh@lemmy.worldto
Games@lemmy.world•Stop Killing Games reaches its goal of 1.4M signatures, covering the risk of valid signatures going under 1MEnglish
8·4 months agoYeah, I’d like to think people would focus on other things now that SKG picked up the pace but he’ll most likely be brought up for a long time regardless on what happens with the campaign in the future - even if just as a punching bag for people to feel superior about.
Essence_of_Meh@lemmy.worldto
Games@lemmy.world•Stop Killing Games reaches its goal of 1.4M signatures, covering the risk of valid signatures going under 1MEnglish
74·4 months agoIt’s a jab at the Pirate Software guy, I believe.
Essence_of_Meh@lemmy.worldto
Games@lemmy.world•Statement on Stop Killing Games - VIDEOGAMES EUROPEEnglish
2·5 months agoYeah, that tracks - it’s a business organisation first and foremost. And yeah, we definitely do.









In case you weren’t aware there’s an ongoing project adding Surface hardware support to Linux kernel. It’s in a pretty mature state, with most of the features already implemented and working (here is a full breakdown per device). I’ve been using it on my SP6 for a few years with zero issues.
It might be worth a look until you get to buying new hardware.