In my opinion, the problems in Strive are nothing a new GG would fix better than patching Strive itself.
I think they had a good idea with Strive, as in casualize GG to make it more appealing to the masses. Yes, at the top, the game has balancing issues; but numbers can easily be tweaked. The game lacks a proper ranked mode, but so far, none of their games had one AFAIK so a new game wouldn’t necessarily fix that either (ranked is announced for Strive though). The only thing I see a new game improve is new singleplayer content.
The game had a relative peak last year (second only to the original release) when Dizzy was released – almost double the players compared to the Baiken release… while the player baseline is relatively constant, it seems the peaks are growing. Why go for a new game when you can actually build a playerbase with the current one?
I see some videos of players discovering Strive right now (almost surreal considering the game is four years old now…) and nobody is claiming about age issues with this game, as in bad netcode, performance, graphics or whatever. In fact, most people say that the game’s presentation is very good and that the fights are fun. There’s no need to crank out a new game for the sake of it when the teams are busy with other projects anyways, like Marvel Tokon, Hunter X Hunter and whatever.
BIOS update are also dishonest because they impose limits on the CPUs for valid reliability reasons, but benchmarks are done initially without these limits.
Buying Intel for desktops in the last 5 years was kind of a gamble, I never did that, only AMD since Thunderbird (didn’t buy desktop CPUs from 2009 to 2020), but they had so many issues on so many fronts that you should only buy them if you need a feature not offered by AMD.