

There is a fork in the path, if you want to turn right go to commit abd123 if you want to turn right go to commit xyz321


There is a fork in the path, if you want to turn right go to commit abd123 if you want to turn right go to commit xyz321


It’s a game that you liked that most people didn’t, Sleeping Dogs was very well received so I don’t think it qualifies.


That’s probably old stock, everyplace here and where she lives has it at 30% more expensive than the Deck. Thanks for the info anyways.


Can you share a link of that laptop? My sister in law needs a new gaming laptop but everything I’m finding is waaaaay more like expensive than that. Granted, she’s doesn’t live in the US so whatever retail you send me won’t work but if the laptop is cheap the same brand/model would probably be cheaper there.
The original game was great, I have played the demos of 2 but it didn’t felt the same.
If you like emotional stories and have a webcam, I STRONGLY recommend Before your eyes, I got emotional playing life is strange, I outright cried playing Before your eyes. I think the gimmick of having to blink to interact makes you more involved as you struggle to keep your eyes open for some scenes.


I mean, no one ever doubted Valve was a for profit company.
They aren’t going to sell a product if they don’t make a profit.
Obvious
They want to make more profit.
O don’t think that’s what’s happening here, RAM prices are ridiculously high, and the Deck has RAM and SSD. We also know they’re selling it close to cost so they wouldn’t have been able to take the hit on those increases, and the price increase seems to be exactly what the components have increased in price.
They have the potential to enshitify at any moment.
That’s also true, and something we should be weary of, but I don’t think it’s warranted on this case.
how is it different than Apple locking its customers in a walled garden?
Because their hardware is not locked. You can do whatever you want with your Deck. Wanna pirate games? Go ahead, wanna install windows in it? Be my guest. That’s part of the reason why Valve can’t sell these cheaper than manufacturing cost like most consoles are, because it’s an open architecture people would just buy it in bulk to do servers and shit like they did with the PS3 before it was locked down for this exact reason.
What happens if they decide to make all the games you bought unavailable for licensing reasons? What happens if they shut down and suddenly all your games are gone What happens if they lock their hardware?
What happens if the government starts abducting children for their secret brainwashing institution? What happens if they shut down all personal own property? What happens if they lock all of the frontier?.. Don’t you think you’re overreacting a little bit to RAM being more expensive and a product that has RAM becoming more expensive too?


The short version is imagine the world has a production capability of X sticks of RAM per day. Up until now it consumed X sticks of RAM and all was good. Suddenly a new player enters the market that requires Y sticks of RAM and is willing to pay a lot more than everyone else, now the total amount of RAM is X-Y (and just to give you an idea of the size of the problem Y is approximately 40% of X). Factories might start working more and try to produce more, and they might increase productivity by Z, but if Z<Y we’re still in a deficit so we have over demand and lack of production. RAM factories are not made overnight, so it takes months if not years to open new ones and bump the amount that’s actually able to be produced.
It will pass, lots of companies are rushing to open more factories, China has started producing RAM too, plus the new player that was buying Y before and signed to do so for months to come is trying to buy less now.


Plex server doesn’t need to be “portable”
Strongly disagree, I’ve switched my media server several times in the past decade for a multitude of reasons, having things in docker has allowed me to do this seamlessly.
Also you’re ignoring all of the other benefits of running in docker, from isolation to automation.
and running it in docker definitely doesn’t make it easier.
Plex is the only self-hosted service that is purposefully trying to block you from being ran in docker. All other things are just much easier to run in docker, that’s part of the appeal, reproducible builds eliminate the “it works on my machine” errors.
There absolutely are programs that make sense to run in docker, but Plex server isn’t one of them.
Why do you think it doesn’t make sense? Does Jellyfin make sense to you to run in docker? Why are they different?
Also, Plex only supports Ubuntu and CentOS, none of which I run on my server, so the only OFFICIAL way to run Plex is Docker.


There’s zero need to run anything in docker, it just makes things easier and portable.


What Plex does is closer to having an embedded tailscale client, you can access Jellyfin remotely with tailscale for free, but OP specifically asked for no VPN.
That being said, I’m not opposed to Plex charging for that service, even a tailscale like server costs something to maintain. My gripe with Plex is that it purposefully shoots itself in the foot to force you into their paid service, i.e. it actively tries to isolate itself so you can’t access it remotely, which means that it can’t run inside a docker container unless you give it network host access, otherwise it only considers other docker containers locals and doesn’t let you watch your own content from another machine in the same network.


Because clients would probably fail if there’s an authentication layer on front that they’re not expecting.


https://github.com/jellyfin/jellyfin/issues/5415 nothing too serious, but here you go


IIRC Envy clients can connect to Jellyfin, it’s part of the reason why they don’t change the API despite security issues.


Except most people have almost the same structure because of media organizers like radarr/sonarr. At the very least they should hide that behind a setting to not require auth (since the header should be there for most clients) so only people running an old client would be affected. They could also add an extra salt to that hash or something similar.
I agree, it’s not critical, but it shouldn’t be hand waved either. And like I said, security is relative, I would argue for most people this is fine, but I still think this should be taken more seriously.


Secure is relative, you should be aware that jellyfin itself has security issues https://github.com/jellyfin/jellyfin/issues/5415 most of which are harmless, but at least one is fairly serious and allows people to watch your media without authentication, and adding an extra layer of authentication on the proxy would likely cause issues with clients.
That being said, if you’re okay with those security issues what I would do is have a cheap VPS, connect both machines to tailscale, and have something like Caddy on the VPS to do the forwarding.


The US is truly a very weird country. In any case even if that’s the rule CS is a free game, so no purchase required to participate in the loot boxes. So I’ll ask again, how is that any different?


So? Jellyfin only needs 8096, the other two are https and lan discovery, you can also add 1900 for DNLA. On the other hand Plex has 8 additional configurable ports for other stuff, but that’s besides the point because it requires network_mode: host otherwise it pretends it can’t be seen.


No. I mean when the cap of a bottle of coke has prices or find the golden cookie and win a trip to NY. Those have a purchase required, and you can’t write to the company and get the to send you the price token for you ro exchange it for the price.


services:
jellyfin:
image: lscr.io/linuxserver/jellyfin:latest
container_name: jellyfin
environment:
- PUID=1000
- PGID=1000
- TZ=Europe/Madrid
volumes:
- ./config:/config
- ./media:/media
ports:
- 8096:8096
- 8920:8920
- 7359:7359/udp
restart: unless-stopped
Run docker compose up -d
Navigate to http://<IP>:8096
Follow the wizard to create a user and libraries.
Profit
Steps for Plex:
---
services:
plex:
image: lscr.io/linuxserver/plex:latest
container_name: plex
environment:
- PUID=1000
- PGID=1000
- TZ=Etc/UTC
- VERSION=docker
volumes:
- ./config:/config
- ./media:/media
ports:
- 32400:32400
restart: unless-stopped
Run docker compose up -d
Navigate to http://<IP>:32400
Create an account with Plex, give them your email and create a password with the specific requirements they impose. Agree with their use policy and confirm the pop-ups about ads and such.
You can now watch Plex media. Clicking your media will only have a link to https://www.plex.tv/media-server-downloads/
Look everywhere to figure out where to add your local media and give up.
Look in Google and no one has this issue.
Spend a few hours trying and give up.
BTW, the issue there that took me months to figure out is that while Plex documentation says that you only need to expose that port, it only works in network host mode, so unless you give it full control of your network it just refuses to work.
What? So in your head Valve has to be okay with companies using their infrastructure for everything while selling the main access elsewhere just because it’s a bad idea not to have your game in Steam?
Look, if this had been a “you can’t sell the same thing cheaper elsewhere or we delist you” kind of deal I would agree it’s using their power to dictate price. But from what that other commenter said this was the other company selling a cheap launcher on Steam and then selling in-game content for everything inside it. So try were making Valve pay the price to host the full game but only selling some content of it on their store. It’s like saying Epic launcher were to be sold on Steam (except even worse, because it’s a launcher that contains the full game thus forcing Valve to foot the bill for hosting/downloads while the other company takes the profit for the game sale).