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I think better advice in that situation is to find players who want to play the game you’re running. It might be fun to make a tunnel-exploration campaign, but I’m running that dungeon over there. We’ll do the tunnel thing another time.
Also, to rephrase your dad’s advice, know enough of the world to be able to add shit where you need to. I don’t even know if the world is round, but I don’t need to. If the players are in a church, I’ll make sure to know the popular religions in case I need to roleplay as a priest.
No, the world is enormous and you only need to worry about a small part of it. There is literally nothing over there, and no reason you’d want to go there. The game is over here. Leaving this area is the same as leaving the game, which you are free to do.