magic_lobster_party

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Joined 1 year ago
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Cake day: August 15th, 2024

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  • It’s not about the size, but more about density of meaningful content. I like Elden Ring because every nook and cranny feels worth exploring. It’s the game that dares to hide optional areas behind optional areas, all with their own unique enemies and bosses.

    On the other hand, taking Elden Ring as an example again, the mini dungeons were too repetitive. The first time visiting a catacomb is exciting, but it turns into quite a chore after the third time and onwards. You’ve already seen it all. Same thing with the dragon battles.

    I think Elden Ring overall strikes a good balance with amount of surprises per square meter.





  • My experience is the opposite.

    Whenever I have a problem with Linux, there’s often a solution available after some Googling. Often it’s just changing something in a configuration file. Not great, but at least doable.

    Whenever I have a problem with Windows, there’s often that one thread where someone details the exact same problem, and there’s some ”official Microsoft tech support” whose only contribution is to ask if they have tried to reboot the computer and then radio silence.