The way I feel about Dawntrail is somewhat similar to how I feel about Stormblood - a great story from 100 feet up, good themes, etc. but very clumsy execution. Wuk Lamat is a fine character, but ends up oppressively tied to you the entire MSQ, minus one obvious bit. If they’d have split things, eg. Wuk for the first half, Koana for the second, I think it would have obliviated a significant fraction of the complaints.
Additionally, the voice work is all over the place. I have no idea how many rewrites were involved or what the voice direction situation was like, but this is far and away the expansion with the most inconsistent line read quality and quantity (in English).
That all said, the encounter team fuckin’ cooked, holy crap. The dungeons & trials are all great and the first extreme is damn inspired. I love all aspects of The Arcadeon and Jueno, and an very excited to set where things go with them.
The way I feel about Dawntrail is somewhat similar to how I feel about Stormblood - a great story from 100 feet up, good themes, etc. but very clumsy execution. Wuk Lamat is a fine character, but ends up oppressively tied to you the entire MSQ, minus one obvious bit. If they’d have split things, eg. Wuk for the first half, Koana for the second, I think it would have obliviated a significant fraction of the complaints.
Additionally, the voice work is all over the place. I have no idea how many rewrites were involved or what the voice direction situation was like, but this is far and away the expansion with the most inconsistent line read quality and quantity (in English).
That all said, the encounter team fuckin’ cooked, holy crap. The dungeons & trials are all great and the first extreme is damn inspired. I love all aspects of The Arcadeon and Jueno, and an very excited to set where things go with them.