• Maggoty@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    6 hours ago

    I had way more fun in GTA 3 than GTA 5. RDR2 isn’t a success because the horse has realistic balls.

    To put another nail in the coffin, ARMA’s latest incarnation isn’t the most realistic shooter ever made. No amount of wavy grass and moon phases can beat realistic weapon handling in the fps sim space. (And no ARMA’s weapon handling is not realistic, it’s what a bunch of keyboard warriors decided was realistic because it made them feel superior.) Hilariously the most realistic shooter was a recruiting game made by the US Army with half the graphics.

    • umbrella@lemmy.ml
      link
      fedilink
      English
      arrow-up
      2
      ·
      4 hours ago

      realism and visual fidelity are not the same thing.

      BUT, visual fidelity adds a LOT to the great writing in rdr2.

        • umbrella@lemmy.ml
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          1 hour ago

          you are right i didnt notice i had worded it that way and its not what i meant

          • Maggoty@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            2 minutes ago

            I see, and yeah graphics can help a lot. But how much do we actually need? At what point is the gain not enough to justify forcing everyone to buy another generation of GPUs?