The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 months agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square215linkfedilinkarrow-up1756
arrow-up1756imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 months agomessage-square215linkfedilink
minus-squareSilentStorms@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up7·2 months agoIs it that much better? The colours just look more saturated to me
minus-squarestarman2112@sh.itjust.workslinkfedilinkEnglisharrow-up9·2 months agoThere’s noticably more detail, especially along the coastline. Also, the more saturated colors improve contrast
minus-squareHEXN3T@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up5·2 months agoThe GBA just has reworked art. The SNES could easily do the same thing.
minus-squareAmon@lemmy.worldlinkfedilinkEnglisharrow-up3·2 months agoBecause most GBA games were meant to be desaturated due to the terrible screen
Is it that much better? The colours just look more saturated to me
There’s noticably more detail, especially along the coastline. Also, the more saturated colors improve contrast
The GBA just has reworked art. The SNES could easily do the same thing.
Because most GBA games were meant to be desaturated due to the terrible screen