The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 months agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square215linkfedilinkarrow-up1756
arrow-up1756imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 months agomessage-square215linkfedilink
minus-squareشاهد على إبادة@lemm.eelinkfedilinkEnglisharrow-up14·2 months agoIt was a remake not a remaster. The hit boxes weren’t the same.
minus-squareGlytch@lemmy.worldlinkfedilinkEnglisharrow-up13·2 months agoThe difference is academic and doesn’t affect my point.
minus-squareMatriks404@lemmy.worldlinkfedilinkEnglisharrow-up5·2 months agoTechnically an original source code was adopted to SNES, even including some (most?) glitches, so I’d say it’s more like a port or remaster than remake, even though graphics and audio were remade.
It was a remake not a remaster. The hit boxes weren’t the same.
The difference is academic and doesn’t affect my point.
Technically an original source code was adopted to SNES, even including some (most?) glitches, so I’d say it’s more like a port or remaster than remake, even though graphics and audio were remade.