UltraGiGaGigantic@lemmy.ml to Gaming@lemmy.mlEnglish · 16 days agoDon't forget to make a 2nd save file just in case.lemmy.mlimagemessage-square27fedilinkarrow-up11cross-posted to: [email protected]
arrow-up11imageDon't forget to make a 2nd save file just in case.lemmy.mlUltraGiGaGigantic@lemmy.ml to Gaming@lemmy.mlEnglish · 16 days agomessage-square27fedilinkcross-posted to: [email protected]
minus-squareyoungalfred@lemm.eelinkfedilinkarrow-up0·16 days agoCan you reload old saves, or only the most recent? I think being able to reload an older save is important in the case of glitches (NPC walks through wall and is unreachable etc)
minus-squareLifter@discuss.tchncs.delinkfedilinkarrow-up1·14 days agoThey solved that by having most of the game revert to starting positions frequently (e.g. every time you die, area load). Maybe not as immersive as Bethesda games but their lore at least tries to make sense of it. It’s more like playing the Edge of Tomorrow movie, you need to learn where everything is.
Can you reload old saves, or only the most recent? I think being able to reload an older save is important in the case of glitches (NPC walks through wall and is unreachable etc)
They solved that by having most of the game revert to starting positions frequently (e.g. every time you die, area load).
Maybe not as immersive as Bethesda games but their lore at least tries to make sense of it.
It’s more like playing the Edge of Tomorrow movie, you need to learn where everything is.