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Joined 2 years ago
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Cake day: June 14th, 2023

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  • Yeah I don’t like banging my head into a wall either. What I mean by enjoying getting lost is being in a dangerous area where I don’t know how to get back to safety. It’s a mini adventure within an adventure to figure out how to escape without dying.

    One game I play, Dungeon Crawl Stone Soup, has a built in mechanism to create situations like that: shafts you can fall down that put you into an unexplored level that’s deeper and more difficult than the one you were on. It’s pretty effective at creating these mini adventures though fans of the game complain about them all the time.





  • The issue is with creating more work for others. Supporting a multi-language toolchain and build environment is a lot more work than a single language one. The R4L folks have made it their mission to shoehorn Rust into the kernel and they’ve explicitly stated that they will not avoid making more work for others. This has upset some longterm maintainers who did not sign up for additional workload.

    Linus Torvalds has been accused of many things but he has always been loyal to his best maintainers. That’s been a big key to his success.



  • There’s a big cultural difference. Taiwanese workers, like Chinese, Korean, and Japanese workers as well, have a much higher tolerance for long work hours and less pay.

    All of these East Asian cultures have long-standing social norms against complaining and refusing to work hard. It’s a collectivist culture of work that puts the success of the company ahead of the individual’s interests. In return, companies tend to be loyal to workers so it’s very common to stay at one company for your whole career.

    We westerners used to have similar values back in the 1950s and earlier. That all changed during the counterculture.