The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 8 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square542linkfedilinkarrow-up1940
arrow-up1940imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 8 months agomessage-square542linkfedilink
minus-squareSpaceNoodle@lemmy.worldlinkfedilinkEnglisharrow-up5·8 months agoIt’s literally all artificial.
minus-squarejjjalljs@ttrpg.networklinkfedilinkEnglisharrow-up4·8 months agoWhat did you mean by The problem is with artificially enforced barriers Then?
It’s literally all artificial.
What did you mean by
Then?
Wrong