Major changes for the Halo series as Microsoft gives the next major game to Activision to make.

    • Zozano@aussie.zone
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      22 hours ago

      Halo Infinite had great gameplay, but it was ruined with moronic challenges which moved the objectives away from winning, and towards “I need to get 20 kills with this shitty weapon, even if it costs my team the win”.

      Objectives which move players away from actually playing the game are bad game design.

      • janewaydidnothingwrong@lemmy.world
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        22 hours ago

        My thoughts on it (speaking of the campaign specifically) were that it had good gameplay elements in a bad gameplay context. The open world design just muted the action and thinned out the goals to accomplish without adding anything of value other than traversal. The few times I played multiplayer it did seem pretty decent, but I just dont care about that anymore since I only ever enjoyed halo multiplayer on a small scale with friends in the same room.

  • deeprlyeh@lemmus.org
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    2 days ago

    Can you imagine being Chips-ahoy and messing up your chocolate chip cookie so bad no one cares about it?

  • Jo Miran@lemmy.ml
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    2 days ago

    “Activision subcontracts Halo development to struggling studio, Bungie.”

    That’d be weird.

  • FilthyShrooms@lemmy.world
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    2 days ago

    Thank fuck halo is finally out from under the evil and twisted Microsoft! Now it can finally thrive under the great and understanding company Microsoft!

      • M137@lemmy.today
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        1 day ago

        I kinda feel like it’ll be better because it’s so obvious it’ll be shit. I haven’t care about Halo since Halo: Reach but it seems like 343/Halo Studios managed to make people hope and then deliver shit every time. Now it’s just “it’ll be shit” which is better, no false hope.

  • justdaveisfine@piefed.social
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    2 days ago

    With all these studio closures and layoffs, its hard to imagine what will be left of the industry here in a few years.

    • RamRabbit@lemmy.world
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      2 days ago

      With how strong AA and Indy game studios are, I’m not worried. Good riddance to the AAA studios sucking up oxygen.

    • iamthetot@piefed.caOP
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      2 days ago

      It sucks to see, but what happens sometimes (not saying always) is the truly talented people who got laid off can band together to make another, smaller studio.

      I for one think it wouldn’t be the worst thing if the gaming industry got a small correction from its current direction. And don’t get me wrong, I’m not a “all AAA gaming sucks now” kind of person (I’m on a FF7 Rebirth replay and cannot wait for Revelation). But I think overall, we need games with slightly smaller scope from people who are paid better.

      • northernlights@lemmy.today
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        2 days ago

        And with more variety. With very few exceptions, it seems I’ve been playing the same few games over and over again for 30 years and besides graphics very few things evolved.

    • Err(()).unwrap()@lemmy.world
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      2 days ago

      Did it hurt to carve out the fevered flesh? Did it hurt to sever the gangrenous foot? The swines of the industry spent the last decade butchering their own carcass and selling it in pieces, now they’re horrified that they’re bleeding to death.

      (I recently replayed Forgor: Hog Machine. Mandus kinda had a point.)

    • M137@lemmy.today
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      1 day ago

      There are some AAA studios that still do good and the AA and indie space is still doing great. It’s not like there won’t be any good games, I think it’ll be an improvement where AAA shit will partly disappear with some bad left but the few good certainly still here and AA and indie just continue as it does.