I’d say that Photoshop UI is more streamlined than GIMPs in several ways. In how it handles selections and layers and filter application, etc. And, it’s not just familiarity. GIMP is clunky.
Whereas Blender compared to Rhino, or Maya, or Sketchup, or Solidworks--there is no one way to do 3D that works better than another. Moving from one to the other, you can only take the basic concepts of a mesh between them, how they get there is all over the map.
Doesn’t for me though. I’ll just stick to my cycle of waiting five-ish years, trying it again to see if they fixed their crap and then binning it again.
I’d say that Photoshop UI is more streamlined than GIMPs in several ways. In how it handles selections and layers and filter application, etc. And, it’s not just familiarity. GIMP is clunky.
Whereas Blender compared to Rhino, or Maya, or Sketchup, or Solidworks--there is no one way to do 3D that works better than another. Moving from one to the other, you can only take the basic concepts of a mesh between them, how they get there is all over the map.
Hey, cool! I’m happy that it works for you!
Doesn’t for me though. I’ll just stick to my cycle of waiting five-ish years, trying it again to see if they fixed their crap and then binning it again.